Polygon Lesson 1: Introduction
In this lesson, you model a simple hammer, starting from a cube primitive, using polygonal surface
modeling techniques.
In this lesson you learn how to:
Differentiate the basic components of polygonal surfaces.
Use primitive objects as the basis for more complex polygonal models.
Select the faces, edges, and vertices of polygonal meshes using your right mouse button.
Extrude faces from an existing poly model to add detail.
Move and rotate extruded polygonal meshes using the polygonal transformation manipulator.
Split vertices and subdivide polygonal faces.
Smooth polygons to make the model appear less faceted.
Use the grid magnet feature.
In this lesson, you model a simple hammer, starting from a cube primitive, using polygonal surface
modeling techniques.
In this lesson you learn how to:
Differentiate the basic components of polygonal surfaces.
Use primitive objects as the basis for more complex polygonal models.
Select the faces, edges, and vertices of polygonal meshes using your right mouse button.
Extrude faces from an existing poly model to add detail.
Move and rotate extruded polygonal meshes using the polygonal transformation manipulator.
Split vertices and subdivide polygonal faces.
Smooth polygons to make the model appear less faceted.
Use the grid magnet feature.
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