Maya Tutorial pdf

Custom Search

Tuesday 28 June 2011

Camera tools


Camera tools
In the lessons so far, when you looked at an object from the top, front, or side views you have been
viewing the scene through an orthographic view. Orthographic views appear two-dimensional because
the object is displayed using parallel projections of only two axes at a time. (Scooter images courtesy of
The Art of Maya)






When you view the scene through the perspective view, you are viewing the scene in a
three-dimensional manner. The perspective view simulates what your scene would look like from a
camera's point of view.


In Maya, you view the scene through a set of virtual cameras. These cameras are either orthographic or
perspective in nature. You can adjust how these cameras view the scene using the Camera Tools.
The three primary methods for manipulating the camera view are dolly, tumble, and track.
Dolly Tool
The Dolly Tool gets its name from filmmaking where a camera, mounted on a wheeled tripod, is moved
towards or away from the scene. In Maya, dollying allows you to view the items in your scene either
close up or from further back.

To dolly the perspective view
1. Enlarge the scene view to a single perspective view.
2. Do one of the following:
o (Windows) Press the Alt key and drag the mouse to the right while holding down the right
button on your mouse.
o (Mac OS X) Press the Option key and drag the mouse to the right while holding down the right
button on your mouse.
o (Linux) Press the Alt key and drag the mouse to the right while holding down the left and
 middle buttons on your mouse.
3. To dolly the camera outwards from the subject in the scene you can perform the same key and
mouse combinations as described above but drag the mouse to the left.
Dolly works in both the perspective and orthographic views.

Tip
If you make an error when adjusting your camera view of the scene, you can reset the camera to its
default home setting.
To reset the camera view for a particular orthographic or perspective view:
From the panel menu, select View > Default Home.

Tumble Tool
The Tumble Tool allows you to tumble or rotate the camera's view around a particular center of interest
to achieve either a higher or lower vantage point, or a different side angle.


To tumble the perspective view
· Press the Alt key (Windows & Linux) or the Option key (Mac OS X) and drag the mouse either left
or right, or up or down, while holding down the left button on your mouse.
Tumbling the view revolves the camera around the center of the scene view, in whichever
direction you drag (left, right, up or down). The Tumble Tool does not work in the orthographic
views.

No comments:

Post a Comment