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Wednesday 29 June 2011

Smoothing

Polygon Lesson 1: Introduction



In this lesson, you model a simple hammer, starting from a cube primitive, using polygonal surface
modeling techniques.

In this lesson you learn how to:

 Differentiate the basic components of polygonal surfaces.
 Use primitive objects as the basis for more complex polygonal models.
 Select the faces, edges, and vertices of polygonal meshes using your right mouse button.
 Extrude faces from an existing poly model to add detail.
 Move and rotate extruded polygonal meshes using the polygonal transformation manipulator.
 Split vertices and subdivide polygonal faces.
 Smooth polygons to make the model appear less faceted.
 Use the grid magnet feature.

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